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- #!/usr/bin/python3
- # -*- coding: utf-8 -*-
- from PyQt5.QtWidgets import *
- from vispy import app, visuals, scene, io
- import numpy as np
- from colorsys import hsv_to_rgb
- PlotAxis = scene.visuals.create_visual_node(visuals.AxisVisual)
- Plot3DLine = scene.visuals.create_visual_node(visuals.LinePlotVisual)
- Plot3DSurface = scene.visuals.create_visual_node(visuals.SurfacePlotVisual)
- PlotCube = scene.visuals.create_visual_node(visuals.CubeVisual)
- PlotMesh = scene.visuals.create_visual_node(visuals.MeshVisual)
- vertices, faces, normals, texcoords = io.read_mesh("gondel2.obj")
- arrowVert = np.array([[0,0,0],[10,0,0],[0,10,0],[0,0,10]])
- arrowConn = np.array([[0,1],[0,2],[0,3]])
- arrows = np.array([[0,0,0,10,0,0],[0,0,0,0,10,0],[0,0,0,0,0,10]])
- #vertex_colors = np.random.random(12)
- vertex_colors = np.linspace(0, 1, len(vertices))
- vertex_colors = np.array([hsv_to_rgb(c, 1, 1) for c in vertex_colors])
- class viewQuad():
- def __init__(self, object, follow = True):
- self.follow = follow
- self.canvas = scene.SceneCanvas(keys='interactive', show=False)
- self.grid = self.canvas.central_widget.add_grid(margin=10)
- self.views = []
-
- self.views.append(viewOrtho(self.grid.add_grid(row=0, col=0), 3, self.follow))
- self.views.append(viewOrtho(self.grid.add_grid(row=1, col=0), 2, self.follow))
- self.views.append(viewOrtho(self.grid.add_grid(row=1, col=1), 1, self.follow))
- self.views.append(viewRot(self.grid.add_grid(row=0,col=1), self.follow))
-
- for view in self.views:
- view.grid.border_color = (0.5, 0.5, 0.5, 1)
-
- object.setLayout(QVBoxLayout())
- object.layout().addWidget(self.canvas.native)
-
- def update(self, data3d, rot):
- for view in self.views:
- view.update(data3d, rot)
-
- class view3D():
- def __init__(self, object, follow = False):
- self.canvas = scene.SceneCanvas(keys='interactive', show=False)
- self.view = self.canvas.central_widget.add_view()
- self.view.camera = scene.cameras.FlyCamera(parent=self.view.scene, fov=60, name='Fly')
-
- size = 100000
- s = np.linspace(-size, size, 50)
- YY, XX = np.meshgrid(s, s)
- z = -0.1 * np.sqrt(YY*YY + XX*XX)
- c=np.zeros(shape=(50,50,4))
-
- for x in range(50):
- for y in range(50):
- if x==25 and y>=25:
- c[x][y] = np.array([0,1,0,1])
- elif x>=25 and y==25:
- c[x][y] = np.array([1,0,0,1])
- else:
- c[x][y] = np.array([0,0.3,1,0.5])
-
- #print(c)
- # colors=c,
- self.groundPlane = Plot3DSurface(x=s, y=s, z=z, parent=self.view.scene)
-
- self.dataPlot = Plot3DLine(np.array([[0,0,0]], np.float32), parent=self.view.scene)
- self.dataPlot2 = Plot3DLine(np.array([[0,0,0]], np.float32), parent=self.view.scene)
- self.carPlot = PlotMesh(vertices, faces, shading='smooth',
- vertex_colors=vertex_colors, parent=self.view.scene)
- #self.carPlot = PlotCube((1,1.5,0.5), edge_color=(1,1,1,1), face_colors=vertex_colors, parent=self.view.scene)
- self.carPlot.transform = visuals.transforms.MatrixTransform()
-
-
- object.setLayout(QVBoxLayout())
- object.layout().addWidget(self.canvas.native)
- self.follow = follow
-
- def update(self, data3d, rot):
- rotX, rotY, rotZ = rot
- self.dataPlot.set_data(data3d[0], width=2.0, color='red', marker_size=0,face_color=(0.2, 0.2, 1, 0.8))
- self.dataPlot2.set_data(data3d[1], width=2.0, color='green', marker_size=0,face_color=(0.2, 0.2, 1, 0.8))
- self.carPlot.transform.reset()
- self.carPlot.transform.rotate(rotX, (1,0,0))
- self.carPlot.transform.rotate(rotY, (0,1,0))
- self.carPlot.transform.rotate(rotZ, (0,0,1))
-
- self.carPlot.transform.translate(data3d[0][-1])
- if self.follow:
- self.view.camera.center = tuple(np.add(data3d[0][-1], [5,5,5]))
-
- class viewRot():
- def __init__(self, grid, follow = True):
- self.grid = grid
- self.view = self.grid.add_view(row=0,col=0)
- self.view.camera = scene.cameras.TurntableCamera(parent=self.view.scene)
-
- self.dataPlot = Plot3DLine(np.array([[0,0,0]], np.float32), parent=self.view.scene)
- self.dataPlot2 = Plot3DLine(np.array([[0,0,0]], np.float32), parent=self.view.scene)
-
- #self.gridlines = scene.visuals.GridLines(scale=(10,10), color=(0,1,0), parent=self.view.scene)
- self.carPlot = PlotMesh(vertices, faces,
- vertex_colors=vertex_colors, shading='smooth', parent=self.view.scene)
- self.carPlot.transform = visuals.transforms.MatrixTransform()
-
- self.follow = follow
-
- def update(self, data3d, rot):
- rotX, rotY, rotZ = rot
- self.dataPlot.set_data(data3d[0], width=2.0, color='red', marker_size=0)
- self.dataPlot2.set_data(data3d[1], width=2.0, color='green', marker_size=0)
- print(data3d[1])
- self.carPlot.transform.reset()
- self.carPlot.transform.rotate(rotX, (1,0,0))
- self.carPlot.transform.rotate(rotY, (0,1,0))
- self.carPlot.transform.rotate(rotZ, (0,0,1))
- self.carPlot.transform.translate(data3d[0][-1])
- if self.follow:
- self.view.camera.center = tuple(data3d[0][-1])
-
- class viewOrtho():
- def __init__(self, grid, up=3, follow = True):
- self.follow = follow
- self.up = up
- self.grid = grid
-
- if self.up == 3: #top
- la='Y'
- lb='X'
- ti="Top"
- elif self.up == 2:
- la='Y'
- lb='Z'
- ti="Front"
-
- else:
- la='X'
- lb='Z'
- ti="Side"
-
- title = scene.Label(ti, color='white')
- title.height_max = 40
- self.grid.add_widget(title, row=0, col=0, col_span=2)
-
- yaxis = scene.AxisWidget(orientation='left',
- axis_label=lb+' Axis',
- axis_font_size=12,
- axis_label_margin=50,
- tick_label_margin=5)
- yaxis.width_max = 80
- self.grid.add_widget(yaxis, row=1,col=0)
- xaxis = scene.AxisWidget(orientation='bottom',
- axis_label=la+' Axis',
- axis_font_size=12,
- axis_label_margin=50,
- tick_label_margin=5)
- xaxis.height_max = 80
- self.grid.add_widget(xaxis, row=2, col=1)
-
- right_padding = self.grid.add_widget(row=1, col=2, row_span=1)
- right_padding.width_max = 50
-
- self.view = self.grid.add_view(row=1,col=1)
-
- self.view.camera = scene.cameras.PanZoomCamera(rect=(-5,-5,5,5), aspect=1, parent=self.view.scene)#flip=(0,1,0),
-
- yaxis.link_view(self.view)
- xaxis.link_view(self.view)
-
- self.gridlines = scene.visuals.GridLines(scale=(1,1), color=(0,1,0), parent=self.view.scene)
-
- self.dataPlot = Plot3DLine(np.array([[0,0]], np.float32), parent=self.view.scene)
- self.dataPlot2 = Plot3DLine(np.array([[0,0]], np.float32), parent=self.view.scene)
- self.carPlot = PlotMesh(vertices, faces,
- vertex_colors=vertex_colors, shading='smooth', parent=self.view.scene)
- self.carPlot.transform = visuals.transforms.MatrixTransform()
-
- def update(self, data3d, rot):
- rotX, rotY, rotZ = rot
- if self.up == 3: #top
- data2d = data3d[0][:,:2] # X Y
- data2d2 = data3d[1][:,:2] # X Y
- elif self.up == 2: #front
- data2d = data3d[0][:,0:3:2] # X Z
- data2d2 = data3d[1][:,0:3:2] # X Z
- else: #side
- data2d = data3d[0][:,1:] # Y Z
- data2d2 = data3d[1][:,1:] # Y Z
-
- self.dataPlot.set_data(data2d, width=2.0, color='red', marker_size=0)
- self.dataPlot2.set_data(data2d2, width=2.0, color='green', marker_size=0)
- self.carPlot.transform.reset()
- self.carPlot.transform.set_ortho(-1, 1, -1, 1, -1, 1)
-
- rotX, rotY, rotZ = (-rotX), (-rotY), (rotZ)
-
- self.carPlot.transform.rotate(rotX, (1,0,0))
- self.carPlot.transform.rotate(rotY, (0,1,0))
- self.carPlot.transform.rotate(rotZ, (0,0,1))
-
- if self.up <= 2:#front
- self.carPlot.transform.rotate(90, (1,0,0))
-
- if self.up == 1:#side
- self.carPlot.transform.rotate(90, (0,1,0))
- self.carPlot.transform.translate(data2d[-1])
- if self.follow:
- self.view.camera.center = tuple(data2d[-1])
-
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